Redstone Logic Sim
Redstone Logic Sim is a sandbox for building living circuits on an infinite grid. Signals aren't just on or off they carry strength 0–15 and fade as they travel, so distance matters, timing matters.
A full toolbox of parts.
- Wire that decays, instant wire that doesn't, and bridge blocks that cross two signals without touching.
- Torches (invertors with configurable sides), repeaters with adjustable delay and a lockable latch, and comparators that compare or subtract.
- Levers, buttons, and analogue dials (0–15) in; colour-coded lamps out join lamps into larger fixtures that light as one.
- Wireless transmitters and receivers linked by channel name or just paint them the same colour and they find each other.
- Multiple layers connected by "Via" blocks, for some 3d dimensionality.
Turn builds into chips.
Select any working circuit and compile it into a single reusable component with named pins. Your chips live in a library, can be rotated, flipped, nested inside bigger builds, and travel with your save files.
Made for big projects.
- Paint tool with a full HSB colour picker and eyedropper for organising sprawling builds.
- Select, copy, move, paste add to and subtract from selections for odd-shaped grabs.
- Text notes for labelling.
- Pause, Step and Speed Controls for debugging tick by tick.
- A chunked simulation that keeps huge worlds fast, and a compact save format to match.
- Share creations as files, and load them either as a whole world or as a part you paste into your own.
| Published | 22 hours ago |
| Status | Released |
| Platforms | HTML5 |
| Release date | 21 hours ago |
| Author | MrProDoja |
| Genre | Simulation |
| Made with | p5.js |
| Tags | 2D, circuit, computer, digital, Minecraft, redstone |
| Average session | Days or more |
| Inputs | Keyboard, Mouse, Touchscreen, Smartphone |
| AI Disclosure | AI Assisted, Code |
Development log
- Bulbs & Signal-Torches!9 hours ago
- Mobile Controls11 hours ago
