Redstone Logic Sim is a sandbox for building living circuits on an infinite grid. Signals aren't just on or off they carry strength 0–15 and fade as they travel, so distance matters, timing matters.

A full toolbox of parts.

  • Wire that decays, instant wire that doesn't, and bridge blocks that cross two signals without touching.
  • Torches (invertors with configurable sides), repeaters with adjustable delay and a lockable latch, and comparators that compare or subtract.
  • Levers, buttons, and analogue dials (0–15) in; colour-coded lamps out join lamps into larger fixtures that light as one.
  • Wireless transmitters and receivers linked by channel name or just paint them the same colour and they find each other.
  • Multiple layers connected by "Via" blocks, for some 3d dimensionality.

Turn builds into chips.
Select any working circuit and compile it into a single reusable component with named pins. Your chips live in a library, can be rotated, flipped, nested inside bigger builds, and travel with your save files.

Made for big projects.

  • Paint tool with a full HSB colour picker and eyedropper for organising sprawling builds.
  • Select, copy, move, paste add to and subtract from selections for odd-shaped grabs.
  • Text notes for labelling. 
  • Pause, Step and Speed Controls for debugging tick by tick.
  • A chunked simulation that keeps huge worlds fast, and a compact save format to match.
  • Share creations as files, and load them either as a whole world or as a part you paste into your own.
Published 22 hours ago
StatusReleased
PlatformsHTML5
Release date 21 hours ago
AuthorMrProDoja
GenreSimulation
Made withp5.js
Tags2D, circuit, computer, digital, Minecraft, redstone
Average sessionDays or more
InputsKeyboard, Mouse, Touchscreen, Smartphone
AI DisclosureAI Assisted, Code

Development log